ok I am making an attempt to make a tutorial using simple image from displacement to bump, doing some complicated materials to hopefully playing on emissive lighting. I will also explore using double reflections to achieve good metals and other materials. so bear with this simple set up and materials which you can find on typical free sketchup.
typical screen scene.

im attaching the scene first here. rendered in clay style. In order to render achieve clay render you need to tick override materials in the global switches. this scene has been rendered using the default setting except using the viewport size of 958X619.

also im attaching the link for the model so you can do it together with me.
http://rapidshare.com/files/118748161/WIP.rar.html
typical screen scene.

im attaching the scene first here. rendered in clay style. In order to render achieve clay render you need to tick override materials in the global switches. this scene has been rendered using the default setting except using the viewport size of 958X619.

also im attaching the link for the model so you can do it together with me.
http://rapidshare.com/files/118748161/WIP.rar.html
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