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Interior: living room - WIP

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  • #31
    Maybe panning but also the light changes? That would be interesting.

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    • #32
      Brim/Xavier - where at in Florida?
      "It's the rebels sir....They're here..."

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      • #33
        Gainesville. Go Gators.

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        • #34
          Congratulations for the great works

          Congratulations for the great works

          But only a critique that doesn't dipend on you (i think) is that on the high corners of the wall that is in the middle of the windows there' s no contact between the wall and the ceiling and the light seem to pass trough why??

          Is a strange situation

          With vray often I get strange situation on the corners someone can explain how to get petter results? :P

          HOWEVER GREAT WORK About modeling and illumination

          bye I hope this not offend you!!

          bye
          excuse my bad english
          Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

          https://www.facebook.com/essetreddi..../photos_albums

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          • #35
            Not offended a bit
            The objects to overlap. I think that is it caused by the trim material
            being slightly shiny/reflective. Also the crown molding has fillets on its
            fillets so there are lots of opportunities to catch some specular areas.
            "It's the rebels sir....They're here..."

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            • #36
              Dman,
              A big improvement.
              However, I would override the environment with White and boost the Reflection Multiplier in the VRay Environment Rollout to 10 or there abouts...this will add Dynamic range to your reflections, esp on the top of the leather armchairs.
              sigpic

              Vu Nguyen
              -------------------------
              www.loftanimation.com.au

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              • #37
                2 Dman3d

                excuse but I don' t understand your answer if it was direct to me :
                can u explain more simply!!

                I don't understand why on the ceiling the light that come inside from the windows on the left and right pass trough between the ceiling and the wall!!

                2 Dejavu wigh environment must be increased in vray rendering rollout the skylight or the reflect/refractive ?

                thank in advance
                your suggests always help not only the artist who put his work in these pages but more more people!!!
                Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

                https://www.facebook.com/essetreddi..../photos_albums

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                • #38
                  I think what you see is the edge of the crown molding - it is catching light.
                  I will post a close up later for you to see. The crown molding is smoothed
                  with fillets, no sharp edges. The material has a bit of gloss to it. It appears
                  as intended. The edge touching the ceiling is catching a specular highlight
                  from the windows on the opposite wall.

                  At least I think that is what you are referring to. I will post some close-ups
                  later.
                  "It's the rebels sir....They're here..."

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                  • #39
                    thank u for your answers

                    Dman3d

                    thank u for your answers

                    I'll wait for your next posts

                    and another time congratultions for the great work!!!
                    bye
                    Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

                    https://www.facebook.com/essetreddi..../photos_albums

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                    • #40
                      Maybe I got the posts out of order, but the I did override the env and set
                      it to white, the result helped alot. I want to keep this particular leather
                      semi-soft looking. Working on another room in this house where I might
                      experiment more with a slicker looking leather.
                      "It's the rebels sir....They're here..."

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                      • #41
                        Wow this is gorgious.
                        Dont tell Suurland but this just bumped his Peugeot 307 off my desktop background. The floor and leather are awesome. That new carpet really did the trick too. Can't wait to see this finished.

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                        • #42
                          Thanks, really it means alot to me coming from the VRay community.
                          Just a couple more tweaks but if I dont stop fiddling about with it I am
                          going to snap. So of course I started another interior! That makes
                          sense right?! Did I make the hate list?

                          I am going to stick with the leather theme but use a more formal furniture
                          design. Might be able to get something posted in the next day or so,
                          including the finish of this one. I suppose they are never finished are they
                          (the renderings that is) tweak until death if we let our selves.

                          Thanks guys.

                          Pengo:
                          Will still get the detail shot for you, give me a little more time. As usual
                          I have too many irons in the fire.
                          "It's the rebels sir....They're here..."

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