Maybe panning but also the light changes? That would be interesting.
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Interior: living room - WIP
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Congratulations for the great works
Congratulations for the great works
But only a critique that doesn't dipend on you (i think) is that on the high corners of the wall that is in the middle of the windows there' s no contact between the wall and the ceiling and the light seem to pass trough why??
Is a strange situation
With vray often I get strange situation on the corners someone can explain how to get petter results? :P
HOWEVER GREAT WORK About modeling and illumination
bye I hope this not offend you!!
bye
excuse my bad englishWorkstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
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Not offended a bit
The objects to overlap. I think that is it caused by the trim material
being slightly shiny/reflective. Also the crown molding has fillets on its
fillets so there are lots of opportunities to catch some specular areas."It's the rebels sir....They're here..."
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Dman,
A big improvement.
However, I would override the environment with White and boost the Reflection Multiplier in the VRay Environment Rollout to 10 or there abouts...this will add Dynamic range to your reflections, esp on the top of the leather armchairs.
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2 Dman3d
excuse but I don' t understand your answer if it was direct to me :
can u explain more simply!!
I don't understand why on the ceiling the light that come inside from the windows on the left and right pass trough between the ceiling and the wall!!
2 Dejavu wigh environment must be increased in vray rendering rollout the skylight or the reflect/refractive ?
thank in advance
your suggests always help not only the artist who put his work in these pages but more more people!!!Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
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I think what you see is the edge of the crown molding - it is catching light.
I will post a close up later for you to see. The crown molding is smoothed
with fillets, no sharp edges. The material has a bit of gloss to it. It appears
as intended. The edge touching the ceiling is catching a specular highlight
from the windows on the opposite wall.
At least I think that is what you are referring to. I will post some close-ups
later."It's the rebels sir....They're here..."
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thank u for your answers
Dman3d
thank u for your answers
I'll wait for your next posts
and another time congratultions for the great work!!!
byeWorkstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
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Maybe I got the posts out of order, but the I did override the env and set
it to white, the result helped alot. I want to keep this particular leather
semi-soft looking. Working on another room in this house where I might
experiment more with a slicker looking leather."It's the rebels sir....They're here..."
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Thanks, really it means alot to me coming from the VRay community.
Just a couple more tweaks but if I dont stop fiddling about with it I am
going to snap.So of course I started another interior!
That makes
sense right?! Did I make the hate list?
I am going to stick with the leather theme but use a more formal furniture
design. Might be able to get something posted in the next day or so,
including the finish of this one. I suppose they are never finished are they
(the renderings that is) tweak until death if we let our selves.
Thanks guys.
Pengo:
Will still get the detail shot for you, give me a little more time. As usual
I have too many irons in the fire."It's the rebels sir....They're here..."
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