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Texturing organics: material tests

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  • #31
    Re: Texturing organics: material tests

    I saw this one in scketchucation.com forum right biebel?

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    • #32
      Re: Texturing organics: material tests

      Originally posted by ckosio
      I saw this one in scketchucation.com forum right biebel?
      I first posted them here, but I thought it was useful to post the tutorial on texturing on SCF as it is a Sketchup related forum.

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      • #33
        Re: Texturing organics: material tests

        hi bibel.
        I'm wondering if would it be possible for you to upload the matterials you have made to the downloads section in asgvis. I think everyone would be so much thatsfull and that would be rally yousefull.
        regards
        \b.l.
        b.l.

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        • #34
          Re: Texturing organics: material tests

          I would love to...but they are commercial textures.

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          • #35
            Re: Texturing organics: material tests

            oh ok
            can i buy them somewhere ?
            regards
            b.l.
            b.l.

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            • #36
              Re: Texturing organics: material tests

              Hi guys,

              When I saw this thread I thought this would be the right place for my question. I've made an organic design.
              The outer facade will be of glass en the overall construction of henoycomb concrete.
              Is there any way to render this material with a displacement bump so you'll get an instant effect of the structure.

              Here are the pictures and skp file packed in a .rar file
              http://rapidshare.com/files/12563202...ycomb.rar.html

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              • #37
                Re: Texturing organics: material tests

                Thanks Biebel for the tut. Really appreciate it.

                Regards,

                Mike

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                • #38
                  Re: Texturing organics: material tests

                  fantastic biebel.. you're really a wizard of rendering.. ;D

                  bytw, do you have a tip how to create a library of material so we can use it in every project?

                  the case is like this, i have a furniture that already textured oth in vray mat and SU mat, but everytime i use that furniture in different file, i have to apply the vray mat again to them..

                  Maybe you have a clue on how to make it a simple way?

                  Thanks & regards,
                  VD

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                  • #39
                    Re: Texturing organics: material tests

                    Do I need to use bitmap on displacement? Since I used the image already in sketchup?

                    how do you make those glass texture...??

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                    • #40
                      Re: Texturing organics: material tests

                      Originally posted by DW animations
                      this is what I get


                      displacement is too strong
                      http://andeciuala.blogspot.com<br /><br />Core2Quad Q6600<br />Geforce 8800GT 1GB <br />4GB DDR2 800

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                      • #41
                        Re: Texturing organics: material tests

                        Originally posted by TheFox03
                        Hi guys,

                        When I saw this thread I thought this would be the right place for my question. I've made an organic design.
                        The outer facade will be of glass en the overall construction of henoycomb concrete.
                        Is there any way to render this material with a displacement bump so you'll get an instant effect of the structure.

                        Here are the pictures and skp file packed in a .rar file
                        http://rapidshare.com/files/12563202...ycomb.rar.html
                        i didn't understand what you mean! please give me some exemple.
                        http://andeciuala.blogspot.com<br /><br />Core2Quad Q6600<br />Geforce 8800GT 1GB <br />4GB DDR2 800

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                        • #42
                          Re: Texturing organics: material tests

                          yeah! i get the same as DW! i increase the multiplier and it gets very sharp!

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                          • #43
                            Re: Texturing organics: material tests

                            WOW!!!! Great job.

                            How could you get this realistic distortion of the wood through the glass???

                            Well done.

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