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I think you are too modest. But, if you really don't have to much knowledge , then you must be a natural talent . I'm blown away by your textures. Did you use a special gamma correction? What's the trick? Do you care to share the technique, if there is any?
Regards,
Stefan
I think you are too modest. But, if you really don't have to much knowledge , then you must be a natural talent...Doyou care to share the technique, if there is any?
first table render with oranges: old classical easy studio for rendering with 3 lights
drops are made from sphere and then use fur plugin for distribution
no correction only resize in PS
pendent lamp: is EGLO product, i chose it for test HDRI in interier so made fast detailed model in sketchup and render it. No tricks, only lamp and HDRI map
DOF is fast fake in PS (gradient tool) and some color correction in PS
barn house for living (is arch. project I am working now): test vray DOF, which doesnt work still , no tricks again, only high resolution textures with bump maps (no gamma correction, no LWF)
no PS correction only resize
so shortly only now (no time)
I use generally textures from internet, made myself, arroway ...
ferrosoa - your barn house render is absolutely glorious. (i hate the pretentious sound of that word, but it's the only adjective that can do justice!) they are rich in texture, lighting, and mood - realistic, yes, but more importantly - beautiful.
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