Announcement
Collapse
No announcement yet.
Pool Party
Collapse
X
-
Re: Pool Party
hi man, very interesting, nice camera shot, but your mapping is not that good. Your waves is to little and we can see cleary the two bump texture joing.
My english is not good, but if u understand, try to fix it and will be very very good.http://andeciuala.blogspot.com<br /><br />Core2Quad Q6600<br />Geforce 8800GT 1GB <br />4GB DDR2 800
-
Re: Pool Party
Andeciuala, thanks for the comment! I will try and change those things. To make the waves bigger, would I simply increase the texture size within sketchup, or increase the multiplier of the bump? This should also solve the issue with the seem between the texture. This is my first try at water in Vray. Hopefully I can get better.
Thanks again!
Comment
-
Re: Pool Party
its, better, but, i'd like to share one more information, your are using a bitmap on bump, ant the quality of this bitmap is very low, so we can see the pixels of this image. Try to use noise on your waves, it will improove your quality.http://andeciuala.blogspot.com<br /><br />Core2Quad Q6600<br />Geforce 8800GT 1GB <br />4GB DDR2 800
Comment
-
Re: Pool Party
I noticed the pixelation in the close up. I will try the noise in the bump and see how that works.
I also forgot to mention that in the pool, I have a surface textured with the diffuse material that is about a foot below the surface of the water. This allowed me to darken the fresnel color and still pick up the blue tones for the water.
Comment
-
Re: Pool Party
You can upload the zip file here:http://www.4shared.com/
and post the download link for us.
Thanks for sharing mate!
Comment
-
Re: Pool Party
How can I make my displacement better for the water? This is the result I got from just adding the same noise map under displacement. My displacement settings are 4/256/1 What should I adjust to make the waves larger? My material size is the same as the above render, only thing I changed was adding the displacement map. Also, my render time increased from 40 minutes on the ones above, to over 5 hours for this one. Is that normal? Is there any trick to decreasing render times when using displacement mapping?
Comment
-
Re: Pool Party
Originally posted by EarthMoverHow can I make my displacement better for the water? This is the result I got from just adding the same noise map under displacement. My displacement settings are 4/256/1 What should I adjust to make the waves larger? My material size is the same as the above render, only thing I changed was adding the displacement map. Also, my render time increased from 40 minutes on the ones above, to over 5 hours for this one. Is that normal? Is there any trick to decreasing render times when using displacement mapping?
My name is Lionel.... thanks to asgvis forum http://software.asgvis.com/index.php?option=com_content&view=article& id=792&Itemid=30 <br />my first cg contest i'm proud
Comment
Comment