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  • basic interior practice

    hey! this is a basic interior practice that i've been working...
    esta muy basico y es principalmente para probar materiales...bueno eso.

  • #2
    Re: basic interior practice

    i hope the link works this time!

    Comment


    • #3
      Re: basic interior practice

      Go on tips, tricks and tutorial section so you'll learn how to post image.

      Originally posted by booomer
      i hope the link works this time!

      Comment


      • #4
        Re: basic interior practice

        any comment???? please! anything lol xD

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        • #5
          Re: basic interior practice

          pues te quedo muy bueno..! me gusta, felicitaciones.

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          • #6
            Re: basic interior practice

            Nice pratice!
            Did you turn sketchup-sun on? or add some light?
            Shadow looks pretty good.

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            • #7
              Re: basic interior practice

              Gracias Ideas arte!

              yes, i turn up sketchup sun =) like the shadows too, i'm adding some stuffs now to complete the room

              Comment


              • #8
                Re: basic interior practice

                change your engine from QMC to light cache, you will get faster renders and less grainy results

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                • #9
                  Re: basic interior practice

                  i'm already using light cache...maybe i should up the noise threshold?

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                  • #10
                    Re: basic interior practice

                    Lightcache isn't good as primary engine. Use it as secondary. Irradiancemap as primary will give a faster and smother result.
                    Please mention what V-Ray and SketchUp version you are using when posting questions.

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                    • #11
                      Re: basic interior practice

                      lghtcache is using as second engine and irradiencemap as first

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                      • #12
                        Re: basic interior practice

                        just make your noise a bit lower from .01 to .005. perhaps increase also the subdivision of your blurry materials.
                        http://www.nomeradona.blogspot.com/
                        http://www.sketchupvrayresources.blogspot.com/
                        http://www.nomeradonaart.blogspot.com/

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