oh,oh!!...hehe, that's gonna open up another "can of worms":
physical models and trditional drawing or 3d??.....I guess they both have their advantages/disadvantages......just a matter of what's appropriate for what one's trying to communicate....
physical models and trditional drawing or 3d??.....I guess they both have their advantages/disadvantages......just a matter of what's appropriate for what one's trying to communicate....
its a strugle with me sometimes...i spend my day either doing extremly lose concept sketching or, on the flip side, nailing down realistic visualizations of concepts that have been taken further (all this of course when im not arguing with engineers).
super realistic rendering of architecture make me think too much of photography at times. which isnt odd i guess because arch vis is kinda photography without the reality. but when i see images like this it makes me do a double take, not so much because its different (well that does affect it to some degree) but more because it feels more alive/created/artistic/etc.
there is no subsitute for being able to touch and hold and see something in a real model, which is part of the reason physical modeling will never die in architecture or industrial design. but at the same time CG modeling allows one the liberty to go beyond what is possible, so i absolutely love it when i see that happen. now some might say that is better left to the world of art, not to the world of applied art, but i have to disagree, after all one of our jobs as visualizers it to get ppl excited, to make them want to spend money and really care about the project and to give the project a visual soul.
sorry to hijack this thread but i think its applicable to his image and the idea of hyper vs creative in the area of visualization.
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