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  • House: architecture views

    Now i show a part of a work i done last week, i will post more images tomorrow when i were in the office, images need several changes (most done like sky and other small bugs but not rendered) Also i will try to make a test with caustics, they could be fine







    about render times...less than a hour 2100x1575 in a p4 2.4

    the AA artifacts and those things are resize problems and several post pro failures, i will post the final ones as soon i can

  • #2
    Very nice....especially the glass....care to let us know the settings?

    Cheers

    Neil

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    • #3
      glass=90% white in refraction slot, 10% white in reflection slot, no fresnel, ior=1 affects shadows on, difusse colour almost black

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      • #4
        It looks great- getting some fish-eye distortion to the left near the umbrella/railing in your first couple of images though. Love the water. If I can make a suggestion (and this is something which I see suprisingly all the time even amongst some fantastic artists)- turn on supersampling (use the max default 2.5) for your wood planks in your material slots. It will take care of the jaggies.

        -jujubee

        www.lunarstudio.com
        LunarStudio Architectural Renderings
        HDRSource HDR & sIBL Libraries
        Lunarlog - LunarStudio and HDRSource Blog

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        • #5
          uhm...aa artifacts are for the image resize...

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          • #6
            Looks great, I love the saturation, miss the caustics though
            Eric Boer
            Dev

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            • #7
              bahhhh damm i dont get a good look to the caustics, mainly for the light position i will try tomorrow anyway

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              • #8
                Try this, make a direct light with hotspot/falloff the same size as the pool, turn of generate diffuse and only have generate causticsfor this light, maybe around 1000-1500 subs, in advanced light settings roll-out turn of diffuse, specular etc.

                In caustics settings try:

                Multiplier .75
                Search Dist. 15.0
                Max photons 25

                I work in inches so your settings may be a bit different
                Eric Boer
                Dev

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                • #9
                  Hi Victor, i'm a fans of ur artwork.
                  u said that the galss IOR u r using is 1, i think if the IOR 1, it will act like air. why did u use it, is it better than the real glass IOR?

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                  • #10
                    Nice stuff!
                    "It's the rebels sir....They're here..."

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                    • #11
                      Originally posted by restoeboemi
                      Hi Victor, i'm a fans of ur artwork.
                      u said that the galss IOR u r using is 1, i think if the IOR 1, it will act like air. why did u use it, is it better than the real glass IOR?


                      i use IOR 1 when i dont want any kind of refraction, such as simple glass

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                      • #12
                        Originally posted by RErender
                        Try this, make a direct light with hotspot/falloff the same size as the pool, turn of generate diffuse and only have generate causticsfor this light, maybe around 1000-1500 subs, in advanced light settings roll-out turn of diffuse, specular etc.

                        In caustics settings try:

                        Multiplier .75
                        Search Dist. 15.0
                        Max photons 25

                        I work in inches so your settings may be a bit different
                        lol, i will try tomorrow

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