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Re: new restaurant
Man, illumination is GREAT!
actually the sceene looks pretty damn realistic, but i think that you can improve a lot the doff effect... i think you used photoshop. well, in my opinion, it is always much more realistic if you set the focal distance in vray... or even try to render without any blur at all... it's a pretty nice image.
see ya aroundlos campeones no nacen, se hacen...
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Re: new restaurant
Very nice,..hope i can do something similar...but i have a query...u have shown glass panes all around...but light comes in only from the door glass pane...kinda confuses me...i may be wrong !!!
also have u used DOF effect using z depth as Fernando's utube video shows...it looks great..but the focus point seems to be set in middle as i can see close by objects out of focus and so is the far away red n brown door...suggest very less depth of field which is very uncommon for the type of view u have shown...nyways if this is the requirement...then u need to blur out the back ground image too a bit to be true to the blurriness of the door....hope my suggestions are of some sense...there r better people out here
or u can correct the z depth image manually so that the door shows up clear without blurring
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Re: new restaurant
Very nice render skurl how i said before you are doing a great job and keep it up you are in the road of quality! Great lightning excellent use of post production, my critic its how omar saids before the dof its not working for these case or try to do it with vray, another thing is that in order to have best results on the materials increase the subdivision you will gained quality on the materials that means more time rendering but better results. congrats!
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Re: new restaurant
hey guys, thanks for all the comments, i really appreciate it, that glass was killing me, i wanted to make light come through all the glasses at the door but i just couldn't find the solution in time, so i had to live with it,i do so many stores in a week i really didn't spend much time on this one, and yes i did the DOF in Photoshop, i am still practicing vray so i don't know how to do it in vray itself,i totally agree with the comment on the materials, more subdivisions is better but it kills my render times sometimes, when am on a deadline i have to try to minimize, this was the next shot, my exterior is off but i wasn't trying to be perfect that day,lol, thanks guys!!
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