It's the first time that I'm making this sort of view. This fitness club is planed to be build inside of an hangar and I've floundered regarding the background of this render. Any tips or advices will be helpful.
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Re: Fitness Club
Few options for the background.
What you think? And again, if someone have any ideas I'm open to hear it.
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Re: Fitness Club
Hello... I;ve a couple of ideas... for one you could model the ground plane with whatever is on the groundfloor and render it as such.. u could use photoshop to process the part outside d bldng and probably make it a little transparent..
you could also umm have a jpeg of your bldng plan set below the bldng on the ground plane... and render it.. it would seem like the axonometric view has risen out of the blue print...
good work... would love to see how you go bout it finally...
regards..
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Re: Fitness Club
Great renders, 40th.
Did you model each of the equipments?
Best,
_KNPersonal projects (Fantasy and Sci-Fi): http://www.chaosgroup.com/forums/vbu...ASY+SCI-FI+ART
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Re: Fitness Club
Hi, Thanks for all the replies and the greetings (even it's been 2 weeks since my last post ;D)
@ STEFANQ
I've checked his images again, but I don't know if any is good for my scene.
@ KEN28875
Thanks! Yes, 90% of the equipment is modeled by me since I didn't found compatible models that clint chose from a catalogue.
@ TEOFAS
Thanks Bro (even it's been 2 weeks since my last post ;D)! Do you have a preferred render from what I've posted, or any other idea for the Environment ?
@ PUFFINVIZ
Thanks a lot! People are pp except the runing man which is 3d model.
You mean the middle grey?
@DEREK_BANDIT
Thanks for the feedback. I also think it's the winner of those three.
@ JOE AVERAGE
Tnx for the ideas ! I haven't seen the actual floor of the hangar and the drawing style isn't going to be appealing cause the boundary walls are very far.
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Re: Fitness Club
I like the render, this type of render with only artificial light is very hard to get and you did a great job. My only critic is on the machine closer to the camera, they need more quality and detail. If you have some object that close to the camera they should be almost real.
Best
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