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  • Exterior House

    This is a project that i've been working recently, any feedback will be very appreciated. I know the roof looks pretty flat but besides modeling is there any other way to simulate spanish tiles that look decent?

    Microsoft Windows 7 64 Bits<br />Intel Core 2 Quad 2.33 GHz<br />Nvidia 9800 GT<br />8 Gb DDR 2<br /><br />rendersarquitectonicos.blogspot.com

  • #2
    Re: Exterior House

    looks like a good start. Have you tried displacement for the roof tiles? That might help give the edges some definition.
    some thoughts:
    The shadow in the foreground looks really dark, maybe try to lighten up the dark areas.
    Try to find a less obviously tiled pavement material.

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    • #3
      Re: Exterior House

      Hi andybot and thanks for the reply. Actually the roofing tiles have some displacement but probably not enough. You're right the the strong shadows, i will try to light them up and get better textures for my sidewalks and pavements. Tnaks for passing by.
      Microsoft Windows 7 64 Bits<br />Intel Core 2 Quad 2.33 GHz<br />Nvidia 9800 GT<br />8 Gb DDR 2<br /><br />rendersarquitectonicos.blogspot.com

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      • #4
        Re: Exterior House

        Looks like that little tree in the middle of the scene doesn't really cast shadow . I would also ad some minor bump map to the wall.

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        • #5
          Re: Exterior House

          Hi Skif, About the tree i don't know why it doesn't cast shadow cos is a 3d model, probably is something about the sun position. Actually i had considered to add some bump to the walls cos they look kinda flat and i will try to upload another image with some improves soon. Thanks for the comment Skif.
          Microsoft Windows 7 64 Bits<br />Intel Core 2 Quad 2.33 GHz<br />Nvidia 9800 GT<br />8 Gb DDR 2<br /><br />rendersarquitectonicos.blogspot.com

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