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This is a project that i've been working recently, any feedback will be very appreciated. I know the roof looks pretty flat but besides modeling is there any other way to simulate spanish tiles that look decent?
Microsoft Windows 7 64 Bits<br />Intel Core 2 Quad 2.33 GHz<br />Nvidia 9800 GT<br />8 Gb DDR 2<br /><br />rendersarquitectonicos.blogspot.com
looks like a good start. Have you tried displacement for the roof tiles? That might help give the edges some definition.
some thoughts:
The shadow in the foreground looks really dark, maybe try to lighten up the dark areas.
Try to find a less obviously tiled pavement material.
Hi andybot and thanks for the reply. Actually the roofing tiles have some displacement but probably not enough. You're right the the strong shadows, i will try to light them up and get better textures for my sidewalks and pavements. Tnaks for passing by.
Microsoft Windows 7 64 Bits<br />Intel Core 2 Quad 2.33 GHz<br />Nvidia 9800 GT<br />8 Gb DDR 2<br /><br />rendersarquitectonicos.blogspot.com
Hi Skif, About the tree i don't know why it doesn't cast shadow cos is a 3d model, probably is something about the sun position. Actually i had considered to add some bump to the walls cos they look kinda flat and i will try to upload another image with some improves soon. Thanks for the comment Skif.
Microsoft Windows 7 64 Bits<br />Intel Core 2 Quad 2.33 GHz<br />Nvidia 9800 GT<br />8 Gb DDR 2<br /><br />rendersarquitectonicos.blogspot.com
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