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  • Yacht renders

    Hi Guys,

    We have recently finished a set of Yacht images here at ARC, here is a selection I thought you might be interested to see...










    Cheers
    chris
    www.arc-media.co.uk

  • #2
    Wow! Nice renders and ..nice design and compositing.
    Render and Animation - WWW.IMERGO.IT

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    • #3
      Do people really live like this? WOW!
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

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      • #4
        Wow lovely images!

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        • #5
          excellent!
          but I think on the exterior shots the sky is too dark
          Kind Regards,
          Morne

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          • #6
            Any data about this renders?
            Do you use LWF ?.
            thanks
            Render and Animation - WWW.IMERGO.IT

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            • #7
              great work!!!

              Bobby:
              of course they live like this....thats why there is so many poor in the world :-/
              Martin
              http://www.pixelbox.cz

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              • #8
                very very nice. The staging of the scenes is very well done. My only suggestion would be to exchange the sandals in the bedroom to something in white leather that matches the luggage.

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                • #9
                  Beautiful work as always!

                  If I had a crit it would be that there's some bonkers perspective going on with the chopping board in the kitchen.
                  MDI Digital
                  moonjam

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                  • #10
                    They're really good the camera looking down slightly on the dining room image really bothers me though.

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                    • #11
                      Originally posted by glorybound View Post
                      Do people really live like this? WOW!
                      Yes they sure do - maybe you/we need to start charging more

                      Originally posted by Karonte View Post
                      Any data about this renders?
                      Do you use LWF ?.
                      thanks
                      Sure - all using LWF approach, but with a low Reinhard burn value. Some are lit with VRay sun/sky, some with HDRI combo. 1st exterior shot has a photo backplate (water/sky), 2nd is using VRay displacment for water. All rendered at 5000px wide, using 3dsMax2010 & Vray1.5.

                      Originally posted by AJ Jefferies View Post
                      Beautiful work as always!

                      If I had a crit it would be that there's some bonkers perspective going on with the chopping board in the kitchen.
                      Thanks - yeah kinda grabs your attention aswell being right in the foreground. I didnt prop that one myself, but I won't name and shame

                      Originally posted by cubiclegangster View Post
                      They're really good the camera looking down slightly on the dining room image really bothers me though.
                      Yeah me too, not much I could do though, camera needed to be high to see table details and full vertical shift distorted the furniture too much.
                      chris
                      www.arc-media.co.uk

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                      • #12
                        Could you have maybe pushed the camera back through the wall with a clipping plane and higher fov?

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                        • #13
                          can you please show me how you displaced water so well....lmao i can never get it to look that good!!!@*
                          Ruben Gil
                          www.spvisionz.com
                          www.linkedin.com/in/s2vgroup

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                          • #14
                            Very nice renders.
                            for my blog and tutorials:
                            www.alfasmyrna.com

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                            • #15
                              Originally posted by pskdude View Post
                              can you please show me how you displaced water so well....lmao i can never get it to look that good!!!@*
                              Hi - nothing fancy with the water. Its using a VRay displacement modifier (2D) with a standard noise map set to fractal. The water shader has a finer version of the noise as a bump map also.
                              chris
                              www.arc-media.co.uk

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