Announcement

Collapse
No announcement yet.

Vray displacement made it easy...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vray displacement made it easy...

    To add a realistic ground to this render. It's basically nothing more than a single-segment (one poly) plane with textmap and vray displacement. I used Vray materials for much of the rest of it as well. Love Vray.




  • #2
    thats a depressing looking childhood
    5 years and counting.

    Comment


    • #3
      looks impressive.
      how did you make the dirty textures?
      quickdirt or dirtyreyes or is that all done by hand?
      Reflect, repent and reboot.
      Order shall return.

      Comment


      • #4
        For the dirty textures on the kickplate and frame, I tried using quickdirt but be it my inexperience with the plugin or it's limitations, I couldn't get the dirt to place quite where I wanted it. So I decided to paint it on by hand using Deep Paint 3D. It's paint work with a custom noise map in the opacity slot, composited over a base Vray material. The handle grips are just a hose primitive with texture map on a vray shader, and some quickdirt applied there using fractal noise map.

        Oh, and of course the tires are simply chamfered cylinders with some bevel and extrude modifiers, and the textures there are composited texture maps over a Vray material, with hand painted dirty effects done in Deep Paint. I used Vray material wrappers over most of the materials with recieve GI at about 0.8 to give it a little more "dull" appearance, while still capturing some needed details.

        It's a really simple piece when you break it down. The only thing is the texture painting took a while. The JPEG version doesn't do the original render justice in way of detail... some of it got "washed out" on compression. But I was really impressed with Vray's speed.

        Comment


        • #5
          "Rough Riders"....


          Looks great. Excellent textures.

          Comment


          • #6
            not seeing anything...not even a red x...
            ____________________________________

            "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

            Comment


            • #7
              cool thing! ...the textures are awesome!!

              Although the ground is a bit too "bumpy" for me..

              Comment


              • #8
                Psy- thx for morning laugh.

                Zander- great work on tricycle. though I'll have to agree about the ground, something...

                Whatever- it's a great work

                Peter

                Comment


                • #9
                  everything is perfect. But i think there is something wrong with the padels?? maybe it is just because of the camera angle. they look like, that they are coming out from the wheel straight instead they have to be shifted. i can not see the L shape of the padels for some reason.

                  besides that.... really nice work..

                  and also one more thing... maybe you should put some dirt also on the pipe in the middle... it looks like the bike is brand new but someone ride it very roughly in one day, you know what i mean?

                  Comment


                  • #10
                    Good observations, taboo. I'll have to chip the paint on the middle bar a little more and add some more dirt to it. The pedals are L-shaped, however, it's not clearly visible from that camera angle I guess.

                    Comment


                    • #11
                      Looks fantastic! Very good work.

                      Cheers,

                      M7
                      Sevensheaven.nl — design | illustration | visualization | cartoons | animation

                      Comment


                      • #12
                        VRay displacement experts around here, please have a look at this topic:

                        http://www.chaoticdimension.com/foru...pic.php?t=4708

                        Thanks in advance!

                        Cheers,

                        Metin
                        Sevensheaven.nl — design | illustration | visualization | cartoons | animation

                        Comment

                        Working...
                        X