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hmmmm thats actually a good point, i used a night hdri and my multiplyer is pretty high, second to that i placed a rectangular light as well....i wonder if thats whats causing super soft shadows...how would you set your interior lighting andybot?
If you have no critics you'll likely have no success.
I really like using the spotlights - and since your lighting is indicated by the lights in the ceiling - that is where I would start. The nice thing with spotlights is that you can set the cone angle, penumbra angle, and radius - which all help cast gentle shadows around the furniture. I have examples in some of my renderings on my website. I'll post some links when I have a chance.
My spotlight settings are the following (with a fairly wide spread - you can decrease the cone angle to 0.6 or 0.8 for a narrower beam):
Physical camera is on
Intensity: 2100 - Lumious Power
Decay: Inverse square
Penumbra falloff: linear
Cone angle: 1.6
Penumbra angle: 0.4
Shadow radius: 5.0
shadow subdivs: 12 (you can use higher for smoother shadows)
I also have a rectangular light just below the ceiling that is hidden (and hidden from reflection) to give some more general illumination.
@nomer: i always had a bit of touble with the leather material, i end up producing alot of noise, but now is as good time to make a good one, thanks for d advice nomer, i'll try to pull a rich leather on this.
@andybot: thanks a million, i will play with the setting today hopefully i can get the right settings for my scene..that was an amazing render by the way
If you have no critics you'll likely have no success.
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