Announcement

Collapse
No announcement yet.

considerations for a first atempt on Champagne simulation.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • considerations for a first atempt on Champagne simulation.

    This is a first simulation using foam splashes mode, but I think I could improve the Champagne simulation using other
    Phoenix Foam Shader ,only for the gas that doesn't reach the surface, with a temperature of O,3.
    Please tell me if I am wrong as I still don't know how to control the appeareance of several
    kinds of liquid gas.


  • #2
    not sure how to understand this. your idea is to replace the foam with cold gas? it is possible, but it will look weird, because there will be waves on its surface
    ______________________________________________
    VRScans developer

    Comment


    • #3
      Thank you for the prompt reply , Ivaylo.
      I don't dislike that result but to improve it I think
      Just wanted to be able to simulate the bubbles inside the liquid, not only floating on the surface and White
      like beer foam.
      I don't know which parameters to tweak in order to control simulation of those bubbles ,
      There is one that controls the behavior of those bubbles , I am sure, maybe I shouldn't use the splash
      option , but Bubbles option on the foam parameters.

      Comment


      • #4
        i suppose you have selected the "under water" group in the foam shader.
        ______________________________________________
        VRScans developer

        Comment


        • #5
          I used subgroup all.
          It is the default i think, I really tweaked a bit from the Beer parameters Preset.

          Comment


          • #6
            can't explain why you have no bubbles under water. i watched the movie several times, but definitely there are no bubbles under the water. btw, i would recommend to use inscribed obj voxels + gizmo for the liquid. there are artifacts on the glass - liquid interface like these described here. i think the foam appearance also can be improved using the glass option.
            ______________________________________________
            VRScans developer

            Comment


            • #7
              Thank you for the tips ,Ivaylo.
              I will run few tests and follow your advices, I think I've used gizmo
              option and assigned the flute object, but I am not familiar with Phoenix 2.0
              all settings.Looking forward for more tutorials on liquid/foam, Phoenix 2.o is revolutionary !
              Congratulations.

              Comment

              Working...
              X