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  • Catholic Church

    Here is an interior I'm working on. I'm not getting the depth I see a lot of you guys doing... any tips? The image looks flat. This is a gymnasium that is being converted into a sanctuary. The light you see on the top left is a sky light.

    Click image for larger version

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    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    lookin good to me Bobby

    id say the speculars on the wood are a bit over egged. soften them off and lower the level maybe.

    also, ( and probably not a lot you can do about this) the palette is all brown and beige and midtoney.. not ideal for a strong image.

    finally, id also say the skylight is also a bit overblow, unless him upstairs is coming for a personal visit

    Comment


    • #3
      brown and beige and midtoney
      Everything we do is. Sad, but true! I'll work on the wood. The skylight was the only compelling thing I had, so I played it up. I wanted to bring the viewer into the image using the brightest spot, which is the skylight. I used light rays to bring the viewer to the cross. I also have the highlight on the wood pillar to bring the view down and across to the candles. I was thinking, which is rare, to install eye tracking software on my images to see how people are interning and leaving my images... or looking at them at all
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #4
        just realised i was looking at it on my second monitor (not the best!) and on my main monitor its a bit washed out (but then even my main monitor isnt great) it actually looked better on my second monitor,which is a bit darker and more contrasty.. so maybe id prefer it with a bit more contrast and "punch"

        really though its not a bad image at all, and i appreciate what youre doing with the skylight etc.. its hard to find something to grab onto on in some scenes!

        Comment


        • #5
          Here is a little contrast

          Click image for larger version

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          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #6
            Some more tweaks. Maybe it's a little heavy on the left side. Or, does the cross offset to the right and vertical lines moving to the right help balance the image?

            Click image for larger version

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            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              Bobby

              Agreed the image looks great on its own.

              In regards to personal constructive thoughts.....I feel the scene is "texture heavy". Such as the wood bump on the columns as well as the wood wall in the back left. They just seem a little on the strong side.

              Also the motion blur on the ceiling fan looks nice but also seems a bit out of place. I know you want to have life and movement in your scene but its up at the top and really the only thing "moving" in the scene so it feels off a bit I guess.

              All that being said though, again, a great image!

              -Greg

              Comment


              • #8
                good work Bobby...my comments are about the same as h3d, but I will add the fan seems tiny for that large of an area...

                Looks good, and the client will probably love it. I have had similar ones (sorta' bland and similar colors/hues) that I never really liked, although the client was thrilled.

                Comment


                • #9
                  Hi Bobby,
                  nice job!
                  i took the image and played with it in PS a little to give it more depth..



                  i think that even more depth could be achieved by playing with overall lighting.
                  when you get such glow from the skylight, the your lighting units and cangles should not glow that much IMHO.
                  Otherwise i have to say your stuff is gettign better and better

                  Best
                  Martin
                  http://www.pixelbox.cz

                  Comment


                  • #10
                    I think I'm applying to many filters in post. The raw render is really sharp, but once I start building filters i n PS, it gets really grainy.
                    Bobby Parker
                    www.bobby-parker.com
                    e-mail: info@bobby-parker.com
                    phone: 2188206812

                    My current hardware setup:
                    • Ryzen 9 5900x CPU
                    • 128gb Vengeance RGB Pro RAM
                    • NVIDIA GeForce RTX 4090 X2
                    • ​Windows 11 Pro

                    Comment


                    • #11
                      Am I going in the right direction, here?

                      Click image for larger version

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                      Bobby Parker
                      www.bobby-parker.com
                      e-mail: info@bobby-parker.com
                      phone: 2188206812

                      My current hardware setup:
                      • Ryzen 9 5900x CPU
                      • 128gb Vengeance RGB Pro RAM
                      • NVIDIA GeForce RTX 4090 X2
                      • ​Windows 11 Pro

                      Comment


                      • #12
                        well, it looks neat, but the walls look like they are falling over/away from the viewer...fan matches better but still looks too small...I think the effects are too strong IMO and are distracting. For example, if you had not said it was a skylight, I would not be able to tell what that glowing rectangle in the ceiling is...the wood is looking a bit better, but maybe not reflective enough? Anyway, it still looks good, but those would be my crits if you want them (Don't mind all my crits, I'd be a terrible client, lol.)

                        Comment


                        • #13
                          last bucket got stuck for 12 hours and my PSD manager crashed..., but it's done. I'm still not getting the depth I want, and it was hard to balance the light, but I can only get better at it.

                          Click image for larger version

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                          Bobby Parker
                          www.bobby-parker.com
                          e-mail: info@bobby-parker.com
                          phone: 2188206812

                          My current hardware setup:
                          • Ryzen 9 5900x CPU
                          • 128gb Vengeance RGB Pro RAM
                          • NVIDIA GeForce RTX 4090 X2
                          • ​Windows 11 Pro

                          Comment


                          • #14
                            I think its heading in a good direction overall, but the last one feels heavy to me. Here's my take on it, with an eye to adding some depth to the shot. I'd dial back the glowiness a bit, and reduce the grain if possible too. I don't mind the grain that much, but I'd personally prefer to add it at the end and control the amount that way.

                            p.s. I can shoot you the psd if you want to look it over.

                            Brett Simms

                            www.heavyartillery.com
                            e: brett@heavyartillery.com

                            Comment


                            • #15
                              Originally posted by simmsimaging View Post
                              I think its heading in a good direction overall, but the last one feels heavy to me. Here's my take on it, with an eye to adding some depth to the shot. I'd dial back the glowiness a bit, and reduce the grain if possible too. I don't mind the grain that much, but I'd personally prefer to add it at the end and control the amount that way.

                              p.s. I can shoot you the psd if you want to look it over.

                              Yes. I did dial back the gloss on the upper walls and I'm pulling another view, for fun. I was working from a photo, which has really blown-out part as shown, but it's to much (I agree). The PSD would be great
                              Bobby Parker
                              www.bobby-parker.com
                              e-mail: info@bobby-parker.com
                              phone: 2188206812

                              My current hardware setup:
                              • Ryzen 9 5900x CPU
                              • 128gb Vengeance RGB Pro RAM
                              • NVIDIA GeForce RTX 4090 X2
                              • ​Windows 11 Pro

                              Comment

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