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Few questions:
-can the fur be thick at the bottom and thin at the top?
-when you animate the object where the fur is on, something like 'shaking', when the object stops moving will the fur keep on moving for a few frames?
-the hairs all fall downwards, can you also use for example gravity space warps to make them go up or to the side?
-does it work with other space warps like wind for example?
-how is mapping done? Can you map a bitmap to it so that each fur strand has this bitmap applied (to make for example bottom black, top white)
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