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is that an extruded spline that you have self illuminated ?
rather than attaching the material to the whole object ... just attach it to just the face ..... then you will not get that bleeding (hopefully)
welcome to the forum by the way
usually i just use the same settings in almost all my stuff as defaut then tweek from here
min/max = -3/0
clr thresh 0.3
nrm thresh 0.3
disk thresh 0.3
Hsph. Subdiv 60
interp samples 60
i try never to go over 1 in my bounce multipliers and
try not to use 1 for your secondary bounce. 0.75 is usually nice.
Plus i usually use adaptive AA
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They are not holes, they are self illuminated (material) boxes hit to the ceiling.
In the new render it seems that the problem of the boxes has been corrected thanks to your suggestions but it takes in the first prepass 2 hours and he still has left
Now it has finished the first prepass after 2 hours, and they still lack 3, I believe that the values min/max = -3/0 for a 3200 pixels image are too high,
but I will wait even this way.. my god gives me patience
I am thinking aloud should the irradiancemap of this image (360 degree solution) be theoretically valid for the same camera
without changing focal opening neither location, although changes the position, not?
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