Announcement

Collapse
No announcement yet.

simple glass test

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • simple glass test

    From the IKEA PS series, just to test my brand new Vray Advanced

    Gijs

    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

  • #2
    I like it a lot...!

    Could you post your glass settings, it looks very convincing.

    Comment


    • #3
      yeah very nice
      Natty
      http://www.rendertime.co.uk

      Comment


      • #4
        could you mind sharing the glass mat setting?thx

        Comment


        • #5
          hello!

          very nice, the glass looks brilliant, but they seem to float.

          maybe you can fix this?

          so long

          Comment


          • #6
            Glad you like it Actualy the material is quite straighforward:

            diffuse: value = 0
            reflect: value = 174, max depth 12, fresnel checked
            refract: value = 255, max depth 12
            affect shadows checked
            reflect on backside checked
            fog color: HSV: 113/23/233, multiplier 0.01

            especially the last is the one to play with depending on your geometry. And the reflect value must be adjusted depending on the lights of course.

            The scene uses two visible and one invisble VRay light, exp. color mapping.

            (note: I had to crack up my mesh settings to get a smooth backface reflection, I think this has to do with the bug mentioned in this thread:

            http://www.chaoticdimension.com/foru...highlight=hdri
            You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

            Comment


            • #7
              awesome....thanks for the glass settings

              Comment


              • #8
                hmmm could you show a layout of your scene...as in light position and the light strength...or better yet...could you post your scene hehehe that would be cool.

                ciao for now.

                Comment


                • #9
                  ROFL!

                  i know those!
                  they last just a bit longer than your rendering time is

                  i went through quite a few of them before i figured that it's better to rendered them than to buy them!

                  great work!
                  Keep Going!

                  Comment


                  • #10
                    it´s glass not steel, you know.

                    Comment


                    • #11
                      Made a colored version as well:



                      And the scene looks like this:



                      Gijs
                      You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

                      Comment


                      • #12
                        great studio set-up.. and love your glass mats, thanks for sharing with us.
                        Natty
                        http://www.rendertime.co.uk

                        Comment


                        • #13
                          I really like the colored glass version!!......really cool......

                          paul.

                          Comment


                          • #14
                            the colored glass looks sweet!!

                            THanks for the scene layout...very interesting.

                            Cheers!

                            Comment


                            • #15
                              Excellent work, thanx for the settings.

                              Comment

                              Working...
                              X