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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Hi Bobby,
Ill be honest and say I'm really not feeling this camera angle. If you are dead set on a closer view I would definitely ensure that the door is focal; adjust the camera so it sits dead centre to the lower right 'third' of the image. The camera is also a little too low and close which makes the view feel congested. I would pull back and lose the right hand side of the building; pull back enough
to see the whole gable with an uninterrupted band of sky above, and this will help open the composition.
In the end you should have a more 'square on' 3 point perspective POV with the eye drawn to the door.
cheers,
FelixLast edited by deflix; 01-02-2013, 08:52 AM.Immersive media - design and production
http://www.felixdodd.com/
https://www.linkedin.com/in/felixdodd/
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I will give it a go, thanks.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
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In the last one I like the soft light and basically everything except the ground dirt plan, which looks a little flat or disconnected. Also, are the stone column pattern displacement or modeled? Something about them doesn't look right and their corner edges a very sharp.
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I liked the ground, but it could use some depth. The stone is displaced. I agree about the corners. Maybe I can do some create PS'ingBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
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I far prefer that angle Bobby. looking really nice - I'm wondering how it would feel with the same aspect ratio as the first rendering so that we still see the well and some of the building on the left. It feels like a vignette now. Also are your plinths floating a bit?Immersive media - design and production
http://www.felixdodd.com/
https://www.linkedin.com/in/felixdodd/
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Originally posted by deflix View PostI far prefer that angle Bobby. looking really nice - I'm wondering how it would feel with the same aspect ratio as the first rendering so that we still see the well and some of the building on the left. It feels like a vignette now. Also are your plinths floating a bit?Kind Regards,
Morne
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