Heya Folks,
I've got to make some kind of animated foam surface for a thing I'm working on at the minute which is a bit tricky! Got a setup that seems to work for foam at the minute but I've to also get it to animate well too. In the mean time though here's a displacement and procedural based setup for max 2012 64 that might be a nice starting point for someone to play with - pretty just layered cellular maps and some inversion / contrast.
http://dl.dropbox.com/u/575602/vray_foam_001.zip
I've got to make some kind of animated foam surface for a thing I'm working on at the minute which is a bit tricky! Got a setup that seems to work for foam at the minute but I've to also get it to animate well too. In the mean time though here's a displacement and procedural based setup for max 2012 64 that might be a nice starting point for someone to play with - pretty just layered cellular maps and some inversion / contrast.
http://dl.dropbox.com/u/575602/vray_foam_001.zip
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