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day and night interior
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nice....you're a detail freak!!
I like the night scene w/ the exeption of the blue lighting hitting the side of the windows.....it seems a bit too saturated/bright....it's kinda distracting....other then that it's good.
what's on TV??...that looks like Howard Dean (US polititian)...hehehehe
paul.
PS:
it would've been nice if your lamps by the mirror were on....and maybe even the stand-up lamp by the window was stronger.....I think it would've added some more focus/interest points throughtout the image.....just an opinion, though....
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Thanks' glad you like them.
cocolas i did have the wall lights on in the beginning but i whanted to focus on the tv and candle so i turned them off because the scen whent to lighten up and i whanted it to be dark.
cmeija the models are all mine except from the plant.
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The night scene looks really odd, I can't fathom where there is more light on the wall between the windows and the T.V. Maybe a suggestion here is to have the TV the main directional light source then candle as omni light then moonlight. I watch TV at night and it is not that bright unless I am watching alot of gunfights.
just my two cents,
Stephen H.
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The night scene looks really odd, I can't fathom where there is more light on the wall between the windows and the T.V. I think is that Light fixture casting shadow looks strange to me. Correct me if I am worng. Maybe a suggestion here is to have the TV the main directional light source then candle as omni light then moonlight. I watch TV at night and it is not that bright unless I am watching alot of gunfights.
just my two cents,
Stephen H.
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Great...make us all feel like utter crap now why dont you. sheesh. pictures of this quality should be banned from this website. makes us all fell like just giving up and taking up farming instead of 3d hehe really awsome image. For the TV did you use a standard material with 100% self illumination inside of a vray material wrapper to control the GI generate amount?
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
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Hi i used these settings with GI enviroment sett to 3.6 with light yellow/orange color.
One 3ds max photometric sunlight an one omnilight in the midle window with multiplier sett to 0.2 with no attenutation
ONE EXCEPTION HERE: i used exponential color mapping not HSV exponential that shows on my settings my fault.
Da_elf your right about the tv material that's how it's made.
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