If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Nice work. Just one small comment, in the left window you can see where the sky has been mirrored. You should move the background slighty so it's not in view.
The bedspread is done with simcloth. I dropped a plane onto the bed, and while it's falling, I pulled and rotated the top edge, and released it again so it folds. Afterwards when the calculation is finished, I give the plane thickness with solidify plugin (great tool!) and add a meshsmooth to it so that it looks smooth at the edges too. Then there's a bitmap on it with uvw modifier that gets bended by simcloth so the texture always looks good. The material is done with a mask map in the self illumination slot of a std material. In the two slots are two falloff maps. First is set to perp/parr with adjusted curve to simulate fresnell effect. The second is a shadow light falloff with adjusted curve also.
Is it obvious that the things in the windows are not curtains but wooden panels that you can slide rotate to close?
The background is not wide enough, so I had to tile it... I'll make it wider in photoshop bacause I want the tree where it is now.
Any suggestions for window details?
The render is not about the room, it's for a product that is not displayed now because I can't show it.
The dark areas are there because lighting comes from skylight and vraylights. I have to think of a way to fake the light coming more from horizon height only.
The bed looks really nice but it seems that the farthest angle is being lit by a light that is almost white. If it's a polyester type fabric then I think there would be a nice reflection on the edge like what appears to be there but it wouldn't be that white. Same with the window sill. The floor looks great too. Is it modeled?
the window doors are obvious as door panels......as for the windows details, if the room is not the focus of the composition, then I would do somethiong simple so that they don't take away from the product you're trying to display.....
Comment