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Tiny Explosion
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Well. It was one of the first betas, where new algo was in deep testing state with crazy rendertimesGrid size is about 350million at the end. Used turbulence and vx, surprisingly good results. Also multipass and tweaked opacity graph. Sim time about 12hours for 300frames
I just can't seem to trust myself
So what chance does that leave, for anyone else?
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CG Artist
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