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  • bathroom

    hi guys ,, i cameback again with this bathroom
    notice ,,, the bath elements i didnt model it i used the elements wich in the free stuff section on evermotion forum

  • #2
    niiiice... Seems a lil oversaturated but with that color scheme its bound to. The toilet tank seems very thin. That coupled with the lack of a shower makes it not a bathroom for me though. hehe


    percy
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      There's a bathroom i'll never be able to afford on my salary :P

      It's looking awesome, but there are a couple of things I'd change. First the toilet seems too bulky and second the tiling of the marble texture is too obvious. See if you can change that around a little.

      -Matt

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      • #4
        Actually I love the saturation, it creates a nice mood setting. The only thing that draws my eye is the picture and frame. Maybe the frame needs to be dulled and the picture not so blow out.

        For me personally I wouldn't have a picture in the bathroom. I have shy kidneys. I'd feel like someone is watching me



        -Andrew
        --------------------------------------
        www.lemusdesign.com

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        • #5
          Originally posted by Intenzity
          I have shy kidneys. I'd feel like someone is watching me
          -Andrew
          ...that's funny!!!

          anyway, good work so far.....I don't usually like oversaturated scenes but in this case I think the saturation actually helps set a mood.
          I like the ligting, but I agree w/ the bulky toilet...you can probably find ones on the web that are more realisticly modeled......
          the sinks and tub look nice as well....

          this reminds me of some of those luxury bathrooms in high-end hotels somewhere in Dubai, United Emrates...or something like that....especially w/ that mosaic behind the toilet....

          anyway, nice work!

          paul.

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          • #6
            Ditto to the above....

            I quite like the reflections on the tiles.......
            Alex

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            • #7
              yes it's a nice and clean render so we're mostly speaking of design

              you would boil the water with that many lights on the ceiling in such a small space

              as an interior architect i definitely dont like scattered spots on ceilings
              and this ies(maybe these are not) thing is becoming another "lens flare" story i fear

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              • #8
                lights

                ok i have a question regarding the recessed lights in the bathroom. How do you make it look like there is a light bulb glowing inside ? Ive made my fixtures or downloaded them from ERCO many times and I just cant seem to get the assumed light bulb inside the fixture to look like its glowing. Anyone?

                Thanks in advance
                Ryan

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                • #9
                  I don't know how others do it but for myself I've just used a self-illuminated sphere or plane to get the glow effect. Or sometimes just do it in post if its not to complex.

                  -Andrew
                  --------------------------------------
                  www.lemusdesign.com

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                  • #10
                    i'd do it by assigning a self illuminated white material to the inner faces of the fixture.

                    but you do get it kind of greyish most of the time if you're using hsv or exponential color mapping tho.

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                    • #11
                      Originally posted by stellar
                      i'd do it by assigning a self illuminated white material to the inner faces of the fixture.

                      but you do get it kind of greyish most of the time if you're using hsv or exponential color mapping tho.
                      Put an output map in the diffuse slot and increase the rgb level. This way it will not be 100% self illuminated but 200% or 300% or whatever. It depends on how your color mapping is set, but if you use high enough rgb level your lights will always be pure white.

                      Add a glow with effects or in post in photoshop. I don't think there is a glow in this render though.
                      Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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                      • #12
                        ah helpful hint

                        thanks flipside

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