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    Damn, VRay gave me major fits on this one. Vray Exceptions every where, lights, materials etc. Last image I went to direct comp and it took 27 hrs and still failed. But its done now..





  • #2
    they look pretty good but DAMN! 27 hrs is too long!

    what was the size of the original images?!?
    what's your comp spec?!?

    also, the cars on the top image look a bit 'stuck on' if you know what i mean... are they RPC's?
    when the going gets weird, the weird turn pro - hunter s. thompson

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    • #3
      Yeah, the cars look bad, I had all of about 2 hours to PS the finals.

      Machine is a Dual AMD 1.67 GHz w/2Gb RAM

      Originals were 1500 x 900. 27 hours was with direct computation on the 1st bounce set to 12 subd, 2nd 2,5, AA -1,3 Mitch/Nev. Any time I tried to use IR maps I would get vray exceptions. I had to baby sit each render. This was Max 6 sp1.

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      • #4
        blimey!

        i thought sitting watching a render for 2hrs was boring...

        i hope you get paid overtime!
        when the going gets weird, the weird turn pro - hunter s. thompson

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