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Damn, VRay gave me major fits on this one. Vray Exceptions every where, lights, materials etc. Last image I went to direct comp and it took 27 hrs and still failed. But its done now..
Yeah, the cars look bad, I had all of about 2 hours to PS the finals.
Machine is a Dual AMD 1.67 GHz w/2Gb RAM
Originals were 1500 x 900. 27 hours was with direct computation on the 1st bounce set to 12 subd, 2nd 2,5, AA -1,3 Mitch/Nev. Any time I tried to use IR maps I would get vray exceptions. I had to baby sit each render. This was Max 6 sp1.
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