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Sure... I can post the wireframe. But!
I was so happy when i finished it. And i converted it all to one mesh. So, really sorry, i have no the model without the meshsmooth.
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
1st of all: stafford, thank you for this picture. I saw it on our Russian site before i start modeling. It was really helpful image to understand the classic chair topology.
iamnoelr: Sorry, don't remember any weblik where you can find the tutorial. But i want to say something.
Everything you need is just to understand the "Quad Modeling" techinique. This technique is useful for head modeling too. Maybe it will be more better if you will try to model a Human Head once. Yes, really. I think it. Try spent a day modeling the human head, this way you will learn QuadModeling (PolyModeling) and MeshSmoothing.
And then you will be able to model anything. And don't forget to use stafford's image as great sample of classic chair topology.
Thank you for your attention and i'm sorry if i said something wrong. I'm not very good writer .
And I'm sorry for my english again.
Ask me, and i will try to answer it with more good english.
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