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  • Archiviz Interior

    WIP : viewtopic.php?f=4&t=1070

    Finish result :

    full : http://imgur.com/Ixp0u



    blend file : http://www.mediafire.com/?bn78mgwuy7m1y36

    my page on facebook : https://www.facebook.com/blendernktt

    my youtube channel : http://www.youtube.com/user/abdelsidi88?feature=mhee
    Intel® Core™ i5 -7600K Processor ..16GB composed of 2- 8192MB DDR4 ....NVIDIA GeForce® GTX 1070 PCI Express 8 gb

  • #2
    Re: Archiviz Interior

    Great work kamel!

    Good modeling, texturing and lighting... very nice mood.
    And thanks for sharing the blend, it will help me get started learning V-ray now that I've bought it.
    I really need to start learning the settings in V-ray, which settings does what and what affects render time vs quality and so on.

    What kind of render time did you get on this scene at 1280x720? and what CPU/RAM do you have?
    Which V-ray version do you use?

    Cheers

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    • #3
      Re: Archiviz Interior

      Jakerlund thanks with 4bg ram and core duo the render time took 40 hour but when i used brute force you can check the setings in the work in progress the render same resolution took 3 hour i think you can tweek the settings to reduce time ihave the version V-ray 2.001 . you can downlao my sene the render took only 2h viewtopic.php?f=5&t=929
      Intel® Core™ i5 -7600K Processor ..16GB composed of 2- 8192MB DDR4 ....NVIDIA GeForce® GTX 1070 PCI Express 8 gb

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      • #4
        Re: Archiviz Interior

        Okay, here I'm attaching a blend file with values I'd use, it's a clay render because the textures didn't work properly here and I didn't have much time to fiddle with each individual settings.
        Some of my personal rules of thumbs:
        -The more "glossiness" a material have, the more samples it needs
        -Don't forget to use the subdivision multiplier
        -Use adaptive subdivision for previews (-1,0 or -1,1)

        I'm attaching the resulting image, imho, the GI is good and rendertime minimal, with materials it shouldn't render for more than 1 hour. (in fact, most of my production renders takes 15-30mins to render at low resolutions (by low resolution I mean something smaller than 1600x1000).

        1 minute is quite a rendertime for that quality of GI imho.

        PS: the ambient occlusion could use some work. I don't use it unless some rare cases for exterior images, so I'm not used to it.
        Attached Files

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