hi all !
I've done this during my freetime , it's not finish yet as you can see, lots of stuff to achieve but it begins to get shape
Ths to Erik de Graaf for the pool water material, it helps me a lot
PS: i know that the beach umbrellas roofs seems weird but it's not a flaw in the meshes (it's due to the displacement map in fact), i'll work on it and on the texture as well, i wanted to use SHAG:HAIR for it but it seems it's not compatible with VRAY !! ( the top and bottom of the roof are using a simple alpha map to get that "grass result", pretty neat to reach what i wanted
ALL C&C are welcome
I've done this during my freetime , it's not finish yet as you can see, lots of stuff to achieve but it begins to get shape
Ths to Erik de Graaf for the pool water material, it helps me a lot
PS: i know that the beach umbrellas roofs seems weird but it's not a flaw in the meshes (it's due to the displacement map in fact), i'll work on it and on the texture as well, i wanted to use SHAG:HAIR for it but it seems it's not compatible with VRAY !! ( the top and bottom of the roof are using a simple alpha map to get that "grass result", pretty neat to reach what i wanted
ALL C&C are welcome
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