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  • #16
    create a very light ... go to the modifier panel and you will see the parameters of light, down the bottom you will see light subdivitions of the light .. this only works you you untick store with IRR map.
    this option will create better detailed shadows and it helps to enhance details in your scene, but you will have longer rendering times...
    Natty
    http://www.rendertime.co.uk

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    • #17
      Is better to use store with irrad map?

      To get better quality lighting

      Is better to use store with irrad map or not in light source panel?



      And I didn't understand if the subdivions of light is dependant on the dimension of the light or dimension of the whole scene?

      Thanks in advance
      Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

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      • #18
        the bigger the light the larger amount of subdivisions you need.
        i tend to always use vray light with save with irr map unchecked it will produce finer shadows and more detail in your scene as i said before. Try it
        Natty
        http://www.rendertime.co.uk

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        • #19
          thanks

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          • #20
            Thank u a good tip

            Thank u a good tip

            I didn't know


            thanks natty
            Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

            https://www.facebook.com/essetreddi..../photos_albums

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