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the house in forest

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  • the house in forest

    waiting for your comments. :P :P :P waiting online
    tttttttttttttttttks for the model from QBC.CT




  • #2
    Ouha i love it

    the lightning is very good for me

    Congrats

    Vince
    Architecture & design Sàrl
    global solution for architecture
    www.architecture-design.ch

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    • #3
      Things i would change:
      1 In the first image, the frying-pan seems to be floatig.
      2 In the first image, the reflection on the kitchen´s floor is strange.
      3 the light must have a litlle green tone due to the colours of the background.
      4 In the second image objects (outdoor chairs, bottles, cushions) seem to be floating too.

      i´m looking forward seeing ur replies.

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      • #4
        nice lighting, not sure if i the catmul rom filter is a good idea - but it looks good.

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        • #5
          Things i would change:
          1 In the first image, the frying-pan seems to be floatig.
          2 In the first image, the reflection on the kitchen´s floor is strange.
          3 the light must have a litlle green tone due to the colours of the background.
          4 In the second image objects (outdoor chairs, bottles, cushions) seem to be floating too.

          i´m looking forward seeing ur replies.


          Diseno,hi guy, tttttttttttks for your fast replies first :P :P :P
          that is my reply:
          1 yes,that is the fact.the lower gi cause of the floating.
          2 strange? i do not think so,i just give the floor a mat of woodpolished and the metal mat to the substructure of the cabinet.
          3 lower gi
          4 lower gi

          btw,i use meduim gi& aa 1,3
          render time :38m size 1024x768
          i want more fast,so gice up some detail

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          • #6
            sorry,i can not understand what is your mean?

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            • #7
              What is what you do not understand?

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              • #8
                english is not my motherlanguage so i do not undstand the meaning of catmul rom filter ,can you help me?

                the reply of 3
                the colour of light is pure white,the green colour of the coffee table is the reflection of the outside scene.
                the green colour on the celling is the colourbleeding,i think the outside scene (a box with landscape pic)cause of that.any solution for that.

                the colourbleeding question still confuse me after i change the outside boxs gi generate to 0.2 in vray object properties.

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                • #9
                  catmul rom filter is an antialiasing filter - an algorithm that solves those crispy edges you would see in 3d games, and your default vray setting.
                  Default is area filter, but catmul-rom is often used for interior renders.

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                  • #10
                    reflection.

                    reflection too strong...
                    Reza Bahari
                    visual3d@streamyx.com
                    013-3428162

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                    • #11
                      well, just to add something else, i like a lot the background, but, yes, it should leak a little green into the room, and..... it seems that the water is going to get in the room in no time!! mabe something that doesn't give the impression the water is under the house?
                      Best Regards.

                      Jorge Zamudio.

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                      • #12
                        dusan tks for your patience and explain.

                        reza yes,you are right,now you can see the suited reflectiion of the woodfloor.

                        Zero One 010110 yes ,the water under the house.


                        btw,i increased the reflection of the windowglass.

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