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hey thanks for the replies!
i exported as a normal 3ds but exported it in peices. some peices with more curves such as the dome shape and the pipes i exported with more polygons and the squares for the tail i exported with less polygons. to achieve the flat part by the end of the body i just used boolean subtraction a couple times with a cylinder perpendicular to the body and then used a square on either side(boolean subtract the squares too) to get the flat shape.
thanks again, everyone buy half life when it comes out, it will have hdri lighting, havok physics, and the best and most realistic levels ive ever seen
I'm desperately waiting for HL2 too! *sigh*
Although Stalker looks too cool too...
Well anyway, good Work - maybe render this thing from a more spectacular Point of View. In the Game this thing attacks you and Shines with it's red (pissed) Eye. Maybe you should render another view where this thing really looks like in motion and is scary. For now it looks like crashed laying on the floor.
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