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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by glorybound View PostOne more view. it's a little dark, but I didn't want things blown out in the wall that is illuminated.
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Actually, the client wanted me to match a photo, exactly. I sent one with the verticals corrected, but they said, "it doesn't look like the photo". I can fix that in post. I try to keep my color mapping to 1,1,2.2 - but, I might go back to Reinhard again.
Originally posted by Vizioen View PostYou could counter this by lowering your color mapping burn value and having a longer exposure (I think). I would also suggest vertical lens shift, it's a pitty the view is slightly tilted.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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And, when I lower my "edge length" it gets locked up on "compiling geometry". I crashed out of MAX after about an hour. There has to be an easier way to displace things like bricks onto walls. I looked into Vector Displacement, but I didn't find much and what I did find seemed kind of loopy. 2d works, but I need my edges joined.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by ralphr View PostWhy not use 3d displacement?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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good tip, thanks!Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by Pixelcon View PostJesus that's the worst thing I've ever seen.Kind Regards,
Richard Birket
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http://www.blinkimage.com
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Originally posted by tricky View PostExactly what we all said on seeing that! Absolutely brilliant how bad it is.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I really like the night one compared to your previous daylight renders. It feels more "homely". I also dig the new lamps and the displacement looks good. Only two "critique" points I have would be the ground seems too reflective (this may be just me). Or is this supposed to be after rainfall? And the small trees but I take it they're still placeholders?Last edited by Mokiki; 02-02-2015, 12:58 PM.
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thanks. I really had a hard time with the asphalt; I basically gave up. Now, for the trees, that's what the client wanted.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Ah okay. Thought it looks to uniform. But the client is happy which is all that matters(sometimes).
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