need your comments on this....
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could you please explain how did you get such nice reflections on both the windows and the wall to the right.
I'm having problems with this, for example, when i set the exposure to "dont affect background", the background image is unchanged, but when its seen through glass - refracted, it is affected, so, withoug window glass, it looks normal, and through it it looks dark. I've changed this by increasing the output on the backgroundi mage, to like 3 or so.
But now, i lost all of the bright sky reflections on the materials inside, like the glass table, and i am using a hdri on all of them set to 8 and above.
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Dusan....in real life, objects needs to have enough light in order to reflect its properties....thats why a chrome objects is casting everything around it...but if the chrome is blured or has no light around it...ill just be another blurr metal..
so what im trying to say is...your light from the window needs to travel from the window to tha wall and back to the object that you want reflection..
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Hey Dusan .. nice image dude.. I love it .. check where the entrance to the room is.. on the right bottom side.. there seems as if something is missing.. ...BTW I love that carpet/mat ...nice touch ..
Reza: Why dont you do this image just like you usualy do .. turn on the spot lights inside... (the right side seems too dark .. )
I totaly agree with Percy (although he changed his beautiful avatar!!! .. ) The shaddows definitly should be softened..
I like it overall ..
Leo
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