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  • #16
    Thanks John,

    I'll have to give this a go, also how are you getting around casting black onto the car with the gradients in your area lights, say i create a gradient in my light from black to white then black i always get strange black reflections from the light itself,

    Cheers, Ali

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    • #17
      Originally posted by ali_cgi View Post
      Thanks John,

      I'll have to give this a go, also how are you getting around casting black onto the car with the gradients in your area lights, say i create a gradient in my light from black to white then black i always get strange black reflections from the light itself,

      Cheers, Ali
      I render each light separately, and then Linear Dodge them over eachother in Photoshop. Then the white bits make it brighter, and the black bits have no effect.

      Cheers,

      John
      Website
      Behance
      Instagram

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      • #18
        Originally posted by Wilyman View Post
        I render each light separately, and then Linear Dodge them over eachother in Photoshop. Then the white bits make it brighter, and the black bits have no effect.

        Cheers,

        John
        Nice advice! sounds promising, similar to a real shoot retouch job, thanks!

        Cheers,

        Ali

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        • #19
          Very nice work !
          Regards

          Steve

          My Portfolio

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          • #20
            This is nothing short of jaw dropping! What a stunning result, and the images on the Behance page are better still - though I do like the simplicity of this one as the car is most definitely the subject.

            I'd love to be working on projects like this, being a petrol head and all.. Dream on....
            PGDesigns.co.uk

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            • #21
              Hi John, Could i ask about your Workstation spec, and how you handle the cad data in viewport,
              Recently got some data 700mb for the whole car and it kills max can't even move the viewport, Ive just posted a thread on getting some advice on this,
              Any thoughts?

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              • #22
                700 mb isn't that much, to load large data you just need lots of ram. LOTS!
                Dmitry Vinnik
                Silhouette Images Inc.
                ShowReel:
                https://www.youtube.com/watch?v=qxSJlvSwAhA
                https://www.linkedin.com/in/dmitry-v...-identity-name

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                • #23
                  i have 24mb of ram, the file is a 700mb fbx, how much ram? i thought it was maybe a graphics card issue? when i open the file windows only seems to be using 7gb of ram

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                  • #24
                    Hi Ali,

                    Like Dmitri said, 700mb doesn't seem like a great deal - The scene file for the shot in this thread was about 4.5GB.

                    I tend to make a stripped down file for camera positioning, etc. and then swap in the full file when that's done, but the stripped files are still usually over a gig, and I can spin them around on my laptop with no issues - 32GB RAM, Quadro K3100M.
                    So perhaps it is a graphics card thing. I'm afraid I know very little about them, so hopefully somebody else can chime in with some advice.

                    Cheers,

                    John
                    Website
                    Behance
                    Instagram

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                    • #25
                      Hi Thanks guys, my machine spec is relatively ok, I was coming to a graphics card conclusion as it being a consumer spec card, although quite a good card, maybe its a quadro thing.
                      Are you using xrefs? Do they handle well?

                      Thanks a lot

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                      • #26
                        Buy the way also when i save the file down to a .max it is 2.8gb so a lot larger than I originally thought

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                        • #27
                          Originally posted by ali_cgi View Post
                          Hi Thanks guys, my machine spec is relatively ok, I was coming to a graphics card conclusion as it being a consumer spec card, although quite a good card, maybe its a quadro thing.
                          Are you using xrefs? Do they handle well?

                          Thanks a lot
                          Yes, I'm using xrefs, just to keep the file size of each scene down, and most importantly, the time it takes to save. It's a fraction of a second rather than a couple of minutes, so you can turn autosave on without it being an inconvenience.
                          They handle fine. No different to having the actual data in the scene.

                          Cheers,

                          John
                          Website
                          Behance
                          Instagram

                          Comment


                          • #28
                            We are using xrefs and a bunch of other things too. But with a single configuration you should not be having that much of an issue. We are running a lot of consumer spec cards too (e.g. i run a GTX980 atm) and you can
                            shove quite a lot of geo at these. If it is an FBX it is worth checking if you ended up with lots of groups and/or helpers/dummies. Depending on the max version both of which can cause rather severe slow-downs. As we
                            are using WAY bigger datasets here too i'd say its save to assume that "get a quadro" may not solve your issues.

                            Cheers

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