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to get a real enviorement...(check the new image below)

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  • to get a real enviorement...(check the new image below)

    c&c please..i'm using rpc..


    i know the water needs blur and the wood mat need work..but other than that? any comments?

    Reza Bahari
    visual3d@streamyx.com
    013-3428162

  • #2
    reza-is this an early render? I mean your work is much better than you did here.

    Comment


    • #3
      try to reduce the saturation in the wood floor, and in th grass...right now is quite distracting.....

      the lighting seems fine, also add some texture to that that roof/columns....right now they feel blank...

      paul.

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      • #4
        maybe use some displacement on the grass? and less saturation on it also.
        Tim Nelson
        timnelson3d.com

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        • #5
          the key on realism is desaturation

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          • #6
            Originally posted by zuliban
            the key on realism is desaturation
            I'd have to disagree with that. Desaturation may be the key to cheap snapshots taken with bad lighting conditions and poor setup. But in achitectural photography, much effort is made to bring emphasis to the colors and a lot of times they are over-saturated compared to how your eyes may perceive it in real life.

            In the case of this rendering though, I do agree that most of it needs to be toned down a bit, but you can not use desaturation as a general rule of thumb.
            Tim Nelson
            timnelson3d.com

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            • #7
              hi Reza

              i think you need to work on the wood mats a lot, they are very overpowering and dark, i think the table base is not sitting right on the deck, it looks like its going into it and making the table base look very small to support that table.
              The grass is bad and the sky could do with more of a gradient in it.
              I also think the shadows are to hard and the wood decking is a little to glossy and lacking in bump.

              Natty
              http://www.rendertime.co.uk

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              • #8
                thanks guys...ill update it soon....
                Reza Bahari
                visual3d@streamyx.com
                013-3428162

                Comment


                • #9
                  by the way giraffe...this is a wip...
                  Reza Bahari
                  visual3d@streamyx.com
                  013-3428162

                  Comment


                  • #10
                    the human eye always desaurate the enviroment when color are too bright ,we force our sight ,as u can see the pupil get bigger in night because theres is not too much light when you enter in an interior it also get bigger to adapt it and desaturate it the real life light in 3d is linear multiply, but in human eye when you get in a inteterior it switch to exponential that why a lot of artist do desaturation and contrast.
                    ''cheap snapshots taken with bad lighting conditions and poor setup''.
                    in artistic photography yes, you need to make good lighting conditions a normal photo cant win vs a greyscale photo it have more impact and feelings.

                    to proof this if u have a normal camera it has a flash to bright the thing up to desature the ambient.
                    get a video camera and film in the outside you will se very staturated the enviroment if it is sunny run to any interior and the camara cant adapt as fast as your eyes it get all dark.
                    the vray have 3 color mappings you dont use linear multiply in interiors becasuee it isnt as real as the other 2 you will get burned colors like a videocamera.

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                    • #11
                      updated...
                      Reza Bahari
                      visual3d@streamyx.com
                      013-3428162

                      Comment


                      • #12
                        is getting better, 2 things:

                        1- The falling water, it looks like theres a hard wind blowing from the walls, or the water is coming out with a lot of power.

                        2- Im not sure about the plants youre using in the background, they look like "motion blurred"....it makes me feel like dizzy when looking at them.

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