hi guys, this is my first MASH and VRay 3.4 test in Maya 2016.5. I want to make 5-10 second animaton but i have one problem: i don't want the blue lights to be so solid and flat like that. I used vray meshlight and also tried vray light material but couldnt find a way to make is transparent like ui holograms in movies
how can i do that? i want to use procedural noise texture or etc to make it different transparent values along the light emitting surfaces. if anybody can help me i will be grateful.

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