Rendering ZBrush 2 Displacement with VRay beta 1.45.70 in Max 5.1.
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Rendering ZBrush 2 Displacement
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Here is the link to the displacement thread at ZBush Central:
http://www.pixolator.com/zbc-bin/ult...c&f=1&t=015376
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hi bisenberger
I've tryed the same scene and couldn't get the same result with vray 1.03.03n
can you send me your scene?
gili@3dvision.co.il
thanks
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Could you share yours Vray settings? your render looks very good. This is my render - i dont know what to od with this grain....
http://ikimus.w.interia.pl/v_disp.jpg
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gilicom, Here is a link to the scene. It will render quicker with GI off, but looks a lot cooler with it on.
http://www.arabian-archaeology.com/V...spTestHead.zip
ikim, Here is a screen capture of the displacement settings. Shift by average has the same affect as the -.25 shift with this displacement map. I also used global illumination and one target direct light.
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