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  • landscape rendering

    Real rush job to get this done in time for a presentation. I think it turned out reasonably well. Would have liked to have a better stone texture to work with, but it had to match another project and the photos were not that high res. What can you do.
    Thanks for looking!

    Andy
    Attached Files

  • #2
    Overall the images have a dull lighting...shadow too weak, color of light too much desaturated.

    It's a pity that for the bridge you have that texture, it gets down the perceived quality of the images.
    In the second image you should add texture & model details to the path.

    These comments don't take into consideration the client requests and time to produce them.

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    • #3
      Thanks for your comments! I took a quick pass at fixing the image lighting and contrast. Yeah, I was going to model the stonework, but wasn't going to get that done in the timeframe I had.
      Attached Files

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      • #4
        Bridge is out of the image...too much lighting on it comparing the surround...try to move some trees to project some shadows on it. The shadows you have now are too weak and small.

        The background is better than before but you should light up a bit.

        About vegetation I think there isn't any color differences, I'd like to see more variations and the shaders should reflect more light than now...at least some of that leaves could have a bit of gloss effect...

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        • #5
          Originally posted by bardo View Post
          Bridge is out of the image...too much lighting on it comparing the surround...try to move some trees to project some shadows on it. The shadows you have now are too weak and small.
          Funny thing - I tried that, and the client didn't like the versions I showed them with more shadows over the bridge.

          I do have a slight reflection on the leaves, but yes, I see how it could help to vary the color values more and bump up the gloss a bit.

          Good thoughts, thanks!

          next time, eh?

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          • #6
            Originally posted by andybot_cg View Post
            Funny thing - I tried that, and the client didn't like the versions I showed them with more shadows over the bridge.
            I thought to add shadows just trying to better integrate the bridge with the enviroment...probably leaving the bridge as client requested but lighting up the vegetation (or adding specular) could result with the same lighting balacing...

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            • #7
              Thanks for the suggestions, that was helpful to have your comments. I got an extension on the deadline so I was able to model the stonework on the bridge.
              Attached Files

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              • #8
                Nice improvements!

                Good to hear that you had more time for the bridge...and the result it's actually better.
                Also the lighting it's better...

                knowing that probably you're short on time , I suggest you a quick texture improvement for the path...it's seems too homogeneus. if you multiply a noise texture you should add quickly some variations.

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