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Night Photomontage

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  • Night Photomontage

    comments r most welcome . . .

    images r a little large . . sorry . . the originals were 2000px high so this compressed version looks a little bad in comparison



  • #2
    Looks like you hit the perspective right on

    I'm a bit unsure what is happening in the middle stories though.
    Eric Boer
    Dev

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    • #3
      very nice!!....good comping...lighting and perspective

      paul.

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      • #4
        thanks rerender, about the middle stories are you refering to the lack of detail behind the glass, short deadlines . . . what can I say

        Comment


        • #5
          Well done. That's one of the best Night photmontages I've seen.

          You're perspective is matched well and so is your environmental lighting.
          I love the big neon sign with the green signage. How did you do that?

          I agree with eric about the middle stories. It looks as though they're supposed to alpolic panels or possibly stainless steel but the blurry reflection is just too low a resolution. If it is supposed to be glass then it
          looks rather strange. Are you using glossy interoplation in the refraction slot?

          At any rate, well done. By the way, how many lights have you used in your scene and how long did it take to render? I'm taking a guess but I reckon you're using at least 20 lights in this scene.

          SunnyC

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          • #6
            Brilliant render, great compositing, beautiful use of lighting and very nice materials, particularly the concrete panels! It all looks real.

            Except the large box at the top, it looks hand drawn in PS to me. What material is that? If it's supposed to be concrete your panels lower down are alot better.

            Have to reiterate the central part mystery, I actually thought it was frosted glass.

            Aiming for perfectionism with the coments above, I know what tight deadlines do to creativity and how it can decay standards. Been there for a while.
            http://www.parkerdesign.com.au

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            • #7
              thanks . . . im currently working on the day shot of the same building. .. will post soon

              anyway, the middle portion is frosted glass on alu structure. No time to perfect it, client accepted it as it was, I will be redoing the render to use in my portfolio, will post that pic. The box on top is a lift room clad with alucobond material, didnt quite nail it I know, its looking nice in the day shot

              Sunny i used 32 lights, some photometric and some vraylights, rendering on my dual amd 2ghz 2gb ram at 2000px was 12hours, this was the problem, client was eating my head to deliver and so I was forced to reduce the glossy ref settings and the render got messed up,

              regards,
              mark

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              • #8
                Due you think the 12 hours (I'm assuming that's including the calc stage) is due to the number of lights or glossy reflections? Are you using 1.45?

                SunnyC

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                • #9
                  hi sunny,

                  yes the rendertime is long cause of the glossy ref settings, if I hide the objects with glossy ref materials then it renders in 45min

                  regards,
                  mark

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                  • #10
                    That's interesting. I would have thought that many lights would have had more of an impact on render times.

                    What interpolation settings did you use for the metal panels? The one thing that annoys me when using the interp glossies is that it recalcs the glossies at every render I wish it could save it into the irr map somehow.

                    SunnyC

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                    • #11
                      true . . . but if u setup the lights well then it is a breeze, use the exclude/include panel in the lights to only include the objects that u think the light will affect, be very careful when u setup this for ref/refl materials

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                      • #12
                        That's a good point. I completely forgot about that.

                        SunnyC

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                        • #13
                          nilgiris / vijaya bank ???

                          looks like its my country

                          very nice rendering

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                          • #14
                            hmmmmmm!!

                            coimbatore, nice to meet like this, we should hook up sometime

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                            • #15
                              Did you use the camera match utility in max or viz to match up the perspective. Or did you do it by eye. Bye the way Very nice Rendering!

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