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  • Brewing Projekt

    A smaller commercial project of a local brewery, which seems to be a local trend.

    Click image for larger version

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    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    looking nice (Y)

    it is only that orange lines on the ground doenstt look blending well with the wet asphalt ..are those line part of the texture or simple geometry ?

    I've read that you photoshop the grass in the image using rawlighting and mask for the ground but when I have tried it I couldn't get seamless result .any hint for this pls ?

    Edit : here is my try :

    Click image for larger version

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    I had to draw some light and shadow using a brush but still far from perfect
    sorry to hijack the thread but this thing I wanted to ask you about for long time
    Last edited by M.Max; 22-04-2017, 09:45 AM.
    -------------------------------------------------------------
    Simply, I love to put pixels together! Sounds easy right : ))
    Sketchbook-1 /Sketchbook-2 / Behance / Facebook

    Comment


    • #3
      I'll work on those lines. I record something for that grass; maybe tomorrow.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #4
        Originally posted by glorybound View Post
        I'll work on those lines. I record something for that grass; maybe tomorrow.
        That would be great, Thanks!
        -------------------------------------------------------------
        Simply, I love to put pixels together! Sounds easy right : ))
        Sketchbook-1 /Sketchbook-2 / Behance / Facebook

        Comment


        • #5
          Updated and still working on a video for the grass.

          Click image for larger version

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          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #6
            One more update

            Click image for larger version

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            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              Here is a video to how I have been doing my grass. http://bobby-parker.com/architectura...-perfect-grass

              Originally posted by M.Max View Post
              looking nice (Y)

              it is only that orange lines on the ground doenstt look blending well with the wet asphalt ..are those line part of the texture or simple geometry ?

              I've read that you photoshop the grass in the image using rawlighting and mask for the ground but when I have tried it I couldn't get seamless result .any hint for this pls ?

              Edit : here is my try :

              [ATTACH=CONFIG]37780[/ATTACH]
              I had to draw some light and shadow using a brush but still far from perfect
              sorry to hijack the thread but this thing I wanted to ask you about for long time
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090 X2
              • ​Windows 11 Pro

              Comment


              • #8
                Thanks for the video Bobby - great to learn how you make your grass look so great.

                So actually, you're really only using FPP and PSD really for just creating a grass mask - and then putting in an actual photo of real grass into that mask in photoshop and overlaying a VRay lighting layer on top to add the shadows on the grass photo

                Nice workflow.

                Can I ask ........

                How do you get those nice looking wet patches on your roads - I've always wondered how you did that (maybe a video for that too ).
                Jez

                ------------------------------------
                3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
                Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

                Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
                ---- Updated 06/09/23 -------

                Comment


                • #9
                  Thanks Bobby!
                  Really appreciate it.
                  -------------------------------------------------------------
                  Simply, I love to put pixels together! Sounds easy right : ))
                  Sketchbook-1 /Sketchbook-2 / Behance / Facebook

                  Comment


                  • #10
                    Yeah second that, Great informative video,
                    great timing as I purchased FFP last week
                    Thanks
                    Accept that some days you are the pigeon, and some days you are the statue.

                    Comment


                    • #11
                      Yep! Forest Pack Pro to get the nice edges and PSD-Manager to get the masking. You can do the same thing without the plugins, but it helps make it easy.

                      Originally posted by JezUK View Post
                      Thanks for the video Bobby - great to learn how you make your grass look so great.

                      So actually, you're really only using FPP and PSD really for just creating a grass mask - and then putting in an actual photo of real grass into that mask in photoshop and overlaying a VRay lighting layer on top to add the shadows on the grass photo

                      Nice workflow.

                      Can I ask ........

                      How do you get those nice looking wet patches on your roads - I've always wondered how you did that (maybe a video for that too ).
                      Bobby Parker
                      www.bobby-parker.com
                      e-mail: info@bobby-parker.com
                      phone: 2188206812

                      My current hardware setup:
                      • Ryzen 9 5900x CPU
                      • 128gb Vengeance RGB Pro RAM
                      • NVIDIA GeForce RTX 4090 X2
                      • ​Windows 11 Pro

                      Comment


                      • #12
                        Thanks for sharing your technique. Just want to mention a small Photoshop trick for working with psd-manager and many layers. If you want to load a selection for a specific object/material-id/scene layer... just right click on your image. Photoshop will show you a popup menu with just those layers that have content in them at this pixel (so just those that aren't transparent). So you will see a list of all the masks that contain that pixel. So no matter how many layers you have or if you named them nicely you can quickly find your layer and load the selection. That is the reason that in psd-manager 4 the masking layers are now visible by default, because even if you have your image on top of them you can easily find your mask.

                        Daniel
                        Daniel Schmidt - Developer of psd-manager

                        Comment


                        • #13
                          Yes, I do that once in awhile, which is handy for messy layers.

                          Originally posted by dans View Post
                          Thanks for sharing your technique. Just want to mention a small Photoshop trick for working with psd-manager and many layers. If you want to load a selection for a specific object/material-id/scene layer... just right click on your image. Photoshop will show you a popup menu with just those layers that have content in them at this pixel (so just those that aren't transparent). So you will see a list of all the masks that contain that pixel. So no matter how many layers you have or if you named them nicely you can quickly find your layer and load the selection. That is the reason that in psd-manager 4 the masking layers are now visible by default, because even if you have your image on top of them you can easily find your mask.

                          Daniel
                          Bobby Parker
                          www.bobby-parker.com
                          e-mail: info@bobby-parker.com
                          phone: 2188206812

                          My current hardware setup:
                          • Ryzen 9 5900x CPU
                          • 128gb Vengeance RGB Pro RAM
                          • NVIDIA GeForce RTX 4090 X2
                          • ​Windows 11 Pro

                          Comment

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