I have just started using max and Vray (I bought max just so I could use vray) I have been lurking in the forum learning quite a bit.
I wanted to thank all of you for all of the information.
I have this problem with a render that I haven't come across.
I am getting these little dots (specularity noise?) on the surfaces It really shows up on the glass.
I'm using adaptive QMC min1max3 Catmull-Rom filter.
my Qmc samler is amount .85 noise .007 minsamples 10.
also I set my materials subdivisions to 20 which reduced it somewhat.
does someone know how to reduce this without making it blurry?
this is the whole image (it's a human powered glass of water getter)
I wanted to thank all of you for all of the information.
I have this problem with a render that I haven't come across.
I am getting these little dots (specularity noise?) on the surfaces It really shows up on the glass.
I'm using adaptive QMC min1max3 Catmull-Rom filter.
my Qmc samler is amount .85 noise .007 minsamples 10.
also I set my materials subdivisions to 20 which reduced it somewhat.
does someone know how to reduce this without making it blurry?
this is the whole image (it's a human powered glass of water getter)
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