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  • Mosaique

    Long time no post . This is a Viz project we finished some weeks ago. Hope you like it. Requires DivX codec.

    http://www.zerofractal.com/videos/mosaique.avi
    Alejandro Gonzalez
    alejandro.gonzalez@zerofractal.com
    Zerofractal - Visual Communications
    New Website! www.zerofractal.com

  • #2



    HOLY..........

    WOW! that is INCREDIBLE.

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    • #3
      Pretty cool. I think what amazes me the most about this is the integration of RPC with good lighting setup. RPC's usually look terrible due to the way they recieve light but your team somehow correted this from what I can tell. They are RPC right?

      Can I get some specs on general lighting methods, render times, machines, and number of people that worked on this?
      LunarStudio Architectural Renderings
      HDRSource HDR & sIBL Libraries
      Lunarlog - LunarStudio and HDRSource Blog

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      • #4
        Nice one, I love the camera work and the tempo. Post work is nice and smooth too. At first I thought it was video of the exercise room
        Eric Boer
        Dev

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        • #5
          wow great work! You have a very talented team there.
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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          • #6
            I knew someday someone would find a good use the infamous chess board.

            Excellent work! I would be curious about your interior lighting technique, as well.

            Tony

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            • #7
              Thanks for the compliments. RPCs and Renderings are very tough to blend. Fortunatelly for this project a extensive color correcting was done. The aim was not to get photorealistic but more a warm look. So both the rendeing and the RPC have lot of color correction on them .

              Lighting is mainly photon maps for interiors and irradiance maps for exteriors. It was rendered on a 10 machine dual athlon farm @ about 20 min/frame with presaved irradiance maps and photon maps. The caustics on the pool are faked .

              Post and Motion Grphics were done in After Effects. There were three small 1 or 2 man groups involved: modelers, CG artisits and Post production. Each is encharged of a specific part of the job at different times, only the middle one does the actual lighting and rendering. The others do pre and post work
              Alejandro Gonzalez
              alejandro.gonzalez@zerofractal.com
              Zerofractal - Visual Communications
              New Website! www.zerofractal.com

              Comment


              • #8
                Thanks for that information Zero. That is awesome!
                LunarStudio Architectural Renderings
                HDRSource HDR & sIBL Libraries
                Lunarlog - LunarStudio and HDRSource Blog

                Comment

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