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I think the trees, like you try to say, looks strange !
Maybe, the background should be more bright, at least more bright than the brightest area of your inside...and also, even if it's difficult to read perpective's laws in the geometry of trees, these trees look like if you are looking at them from below...if you know what i mean
OK fixed my background.
jujubee,
it's never crossed my mind to think of doileys. it's something out of my grandmothers world. Just seemed right for the image.
DaForce
the doiley is going to haunt me hehe.
I tried using delone and this is the result so I went back to leastsquarefit.
my mat comes from deetee's libray, I just tweeked it a little.
travistlo
flowers aren't hard to make. just make a plane and divide it and deform it. (see picture). I used blender to do this one. but it's just as easy in max. then copy it to appropriate positions (not sure what the technical term for that is) then copy them all and reduce them in size (i did it three times)
then in max, use unwrap UVW and put your image on it . I just use images of a flower petal and an opacity map and have it slightly translucent (refract at 52) . then shell (i don't think that step is nessecary but I wanted to play with the feature) then mesh smooth. this way the UVW is really easy to do.
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