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FIREPLACE set of images

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  • #16
    Great work, very pleasant color pallete.
    Congrats!

    Are you using brute force or irradiance map for GI?
    architect at oona

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    • #17
      kontrolermpl Thanks for sharing your node setups! It's good to see how others approach their node setups. Do you use GPU rendering in your workflow at all?

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      • #18
        Thanks I'm glad, that you like it!
        For GI - Irradiance map + Light cache
        I don't use GPU rendering at all. I just use CPU and the same render setting for tests and final render. Of course for test small size.

        If you see something weird in my node setup please show me your correction.
        Below my setup for poof LEATHER:

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        • #19
          Originally posted by kontrolermpl View Post
          If you see something weird in my node setup please show me your correction.
          LOL! Please don't take it the wrong way, I only mean that I like seeing creative ways of how others put things together. It gives me fresh ideas of how I could try things for myself. If it works well in the render, to me that is what matters most.

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          • #20
            Please don't get me wrong, i meant: please be so kind (to all users) and give me some advice if something is wrong or can be better

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            • #21
              Originally posted by kontrolermpl View Post
              Please don't get me wrong, i meant: please be so kind (to all users) and give me some advice if something is wrong or can be better
              Of course! If I have suggestions I'll be sure to share. The fun thing (and also sometimes frustrating) is that there can be many ways to get similar results.

              I do have one question about how you are using the fall-off nodes. I see you have a brighter and a darker version of the same image plugged into the two color multiplier nodes. What effect does that produce? I'm curious if it has a different effect than just using a blend node to combine the falloff with the reflection map.

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              • #22
                Thank you for your answers, what hardware you are using, and how long did it takes to make this type of project? Sorry for drowing on your works but that is fastest way to show what materials i am interested in.
                Attached Files

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                • #23
                  Indeed very nice Renderings, congratulation! I do love the materials and choice of light, gives everything a cozy mood. And I?m very happy to see they were made with Blender. If I may suggest something regarding the overall composition, I think that you can enhance the reality when using some more small details, like picture frames, candles, small curtains, etc. At best those would be placed in an unperfect angle. But this is only a side idea, your work is already stunning.

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                  • #24
                    p p p p perfect!

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