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  • Distal Phalanx 1

    And it begins... first bone down, 200ish to go I had fun creating the fabric backdrop as well. Zoom in.
    Neal Biggs

    3D Generalist | Freelance | Founder | Big5 Studio
    http://big5studio.com/

    3ds Max 2022 - V-Ray5 Update 2.2

  • #2
    Happy to be 1st to reply.
    Looks amazing Nearl. Really great lighting wise, fabric is perfect for presentation.
    Perhaps the only little downside is the composition of the top text paragraph.
    Do you scan them bones?
    Martin
    http://www.pixelbox.cz

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    • #3
      Thanks!

      What could I do to improve the text? Font work isn't my strong suit

      Nope, sculpted in Zbrush. I might try scanning in the future...probably would save me a ton of time.
      Neal Biggs

      3D Generalist | Freelance | Founder | Big5 Studio
      http://big5studio.com/

      3ds Max 2022 - V-Ray5 Update 2.2

      Comment


      • #4

        Nice render, I love the details on the bones.

        This reminds me of a Dinonychus skeleton I once did for fun. It had between 150 and 200 Bones. It was a hell lot of work. Took me 3 weeks or so.
        https://www.youtube.com/watch?v=HJAaOz7Kn_o

        I didnt had zbrush back then and was very happy to get to that state. Your's is a different category in terms of quality.
        But even if I had Zbrush It would have taken me a halve year at least to get to that point.
        I'd say: If you can... scan.
        Last edited by Ihno; 22-02-2018, 02:50 AM.
        German guy, sorry for my English.

        Comment


        • #5
          Nice work Neal
          I like what you did with the fabric too ..nice detail that I think I can use on my archviz close ups ..is it vray fur?
          -------------------------------------------------------------
          Simply, I love to put pixels together! Sounds easy right : ))
          Sketchbook-1 /Sketchbook-2 / Behance / Facebook

          Comment


          • #6
            Font is fine I think!
            Its just the composition of the top text paragraph thats distracting a little bit...it seem to be just floating there while falling from centre to the right.
            Maybe do some versioning and some other types of aling/centering, put it next to each other and youll see immediately what works best.
            This all falls into graphics design category and composition fundamentals which is not my field but always do versioning as many as 5-10 types and i can always come up with something i am happy with.
            Martin
            http://www.pixelbox.cz

            Comment


            • #7
              this is very good, and the fabric looks ace.

              Comment


              • #8
                Originally posted by Ihno View Post
                Nice render, I love the details on the bones.

                This reminds me of a Dinonychus skeleton I once did for fun. It had between 150 and 200 Bones. It was a hell lot of work. Took me 3 weeks or so.
                https://www.youtube.com/watch?v=HJAaOz7Kn_o

                I didnt had zbrush back then and was very happy to get to that state. Your's is a different category in terms of quality.
                But even if I had Zbrush It would have taken me a halve year at least to get to that point.
                I'd say: If you can... scan.
                Nice work! I created a human skeleton a couple years ago for my last employer (here's what it looked like)...can use that asset anymore, so I'm making a new one. I'm not looking forward to redoing the nerves and circulatory system O_O
                Neal Biggs

                3D Generalist | Freelance | Founder | Big5 Studio
                http://big5studio.com/

                3ds Max 2022 - V-Ray5 Update 2.2

                Comment


                • #9
                  Originally posted by M.Max View Post
                  Nice work Neal
                  I like what you did with the fabric too ..nice detail that I think I can use on my archviz close ups ..is it vray fur?
                  The base is a model which I made displacement and multi matte textures from...which is applied to a Marvelous Designer mesh. Then I throw vray over the top for the flyaways.

                  Neal Biggs

                  3D Generalist | Freelance | Founder | Big5 Studio
                  http://big5studio.com/

                  3ds Max 2022 - V-Ray5 Update 2.2

                  Comment


                  • #10
                    Originally posted by PIXELBOX_SRO View Post
                    Font is fine I think!
                    Its just the composition of the top text paragraph thats distracting a little bit...it seem to be just floating there while falling from centre to the right.
                    Maybe do some versioning and some other types of aling/centering, put it next to each other and youll see immediately what works best.
                    This all falls into graphics design category and composition fundamentals which is not my field but always do versioning as many as 5-10 types and i can always come up with something i am happy with.
                    Thanks, very appreciated!
                    Neal Biggs

                    3D Generalist | Freelance | Founder | Big5 Studio
                    http://big5studio.com/

                    3ds Max 2022 - V-Ray5 Update 2.2

                    Comment


                    • #11
                      Originally posted by rivoli View Post
                      this is very good, and the fabric looks ace.
                      Thank you!
                      Neal Biggs

                      3D Generalist | Freelance | Founder | Big5 Studio
                      http://big5studio.com/

                      3ds Max 2022 - V-Ray5 Update 2.2

                      Comment

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