hah! finally i have proper posting rights! (thank you)
so, soon as i heard vray rt gpu was going beta i ran out and bought a new power supply and 3 gtx-480's to pop in my computer.
yesterday was a day of testing... lots of testing.
the cumulation of it all were these numbers:
91 seconds via CPU render
40 seconds via CPU RT render
15 seconds via GPU RT render - gtx285
10 seconds via GPU RT render - gtx480
6.2 seconds via GPU RT render - gtx480 (dual)
4.9 seconds via GPU RT render - gtx480 (3-way)
this fits in line with vlado's expectation of a 20x increase in speed with that many SLI cards (note the last one didn't decrease by a usual 45% due to my motherboard only having 4x available for the final PCI-E slot)
now, some bugs... and requests...
-i need (read: must have) texture maps for plane lights... must must must.
-when loading in a full sized car and a 40mb hdri map... i get driver crash issues. i can post up the vray dump file next time it happens if it helps.
-it would be good to have vrayblend materials working...
btw vlado, when are going to keep working on that special shader?
-M
so, soon as i heard vray rt gpu was going beta i ran out and bought a new power supply and 3 gtx-480's to pop in my computer.
yesterday was a day of testing... lots of testing.
the cumulation of it all were these numbers:
91 seconds via CPU render
40 seconds via CPU RT render
15 seconds via GPU RT render - gtx285
10 seconds via GPU RT render - gtx480
6.2 seconds via GPU RT render - gtx480 (dual)
4.9 seconds via GPU RT render - gtx480 (3-way)
this fits in line with vlado's expectation of a 20x increase in speed with that many SLI cards (note the last one didn't decrease by a usual 45% due to my motherboard only having 4x available for the final PCI-E slot)
now, some bugs... and requests...
-i need (read: must have) texture maps for plane lights... must must must.
-when loading in a full sized car and a 40mb hdri map... i get driver crash issues. i can post up the vray dump file next time it happens if it helps.
-it would be good to have vrayblend materials working...
btw vlado, when are going to keep working on that special shader?
-M
Comment